Name: 
 

Dreamweaver - Lesson 5



True/False
Indicate whether the sentence or statement is true or false.
 

1. 

Dreamweaver MX allows you to specify one event to trigger a behavior and only one action for each event.
 

2. 

Using ActionScript, you can create your own Dreamweaver MX behaviors.
 

3. 

Whatever name you specify for a rollover image must be unique, with no other object on the same page having the same name.
 

4. 

To add behaviors to images that already exist on your page, you must first delete the existing images and re-add them using the Insert Rollover Image command.
 

5. 

Dreamweaver MX does not select any of the options in the Swap Image dialog box by default You must choose any option that you want to be selected.
 

6. 

The events in the Events pop-up menu might change depending on the action and browser type that you choose.
 

7. 

If you choose an event from the top section of the Events pop-up menu, the behavior call is added to the object's tag.
 

8. 

The Swap Image Restore action restores only the last swapped image, so if you have two swap images, only the last one is restored.
 

9. 

An action is what occurs when a user clicks a button.
 

Multiple Choice
Identify the letter of the choice that best completes the statement or answers the question.
 

10. 

Which term refers to something used to add interactivity to your Web pages?
a.
Actions
c.
Navigations
b.
Behaviors
d.
Animations
 

11. 

Which term refers to an image that changes appearance when the user moves the mouse pointer over the top of it?
a.
popover
c.
rollover
b.
mouseover
d.
passover
 

12. 

You can open the Rollover Image dialog box by clicking the Insert menu, pointing to ____, and then clicking Rollover Image.
a.
Interactive Behaviors
c.
Behavior Images
b.
Behaviors
d.
Interactive Images
 

13. 

Which of the following symbols, when placed in the Link text box of the Property inspector, will cause a browser to change the pointer to a pointing hand when the pointer rolls over a rollover button?
a.
at sign (@)
c.
ampersand (&)
b.
number sign (#)
d.
asterisk (*)
 

14. 

You can add an existing behavior to an existing button by using which dialog box?
a.
Swap Image
c.
Attach Behavior
b.
Add Action
d.
Include Behavior
 

15. 

Which option in the Swap Image dialog box can you select to be certain that your rollover images are loaded when the main page is loaded?
a.
Load Images First
c.
Preload Images
b.
Load Images with Page
d.
Interlace Images
 

16. 

The Events pop-up menu in the Behaviors panel appears
a.
only after you add an action and select the event.
b.
only when you click Events on the Behaviors panel Options menu.
c.
when you click the Events tab at the top of the Behaviors panel.
d.
when you add a new behavior to the panel.
 

Completion
Complete each sentence or statement.
 

17. 

Dreamweaver MX Behaviors are prewritten ____________________ codes that can be easily added to your page.
 

 

18. 

You can download new behaviors from the Dreamweaver Web site by selecting the Dreamweaver ____________________ option on Dreamweaver MX's Help menu.
 

 

19. 

The Behaviors panel can be opened by clicking the Behaviors option on the ____________________ menu.
 

 

20. 

Selecting the Restore Images ______________________________ option in the Swap Image dialog box causes a rollover button to be restored to the original image when the mouse pointer moves off the second image.
 

 

21. 

A(n) ____________________, such as the user clicking a button, is what causes an action to occur.
 

 

22. 

The Events pop-up menu is divided into ____________________ sections.
 

 

23. 

If you choose an event from the bottom section of the Events pop-up menu, the behavior call is added to a(n) ____________________ containing the selected object.
 

 

24. 

When creating rollover buttons, remember that they can affect file size because the size of the button is effectively ____________________ when the page containing it is downloaded.
 

 



 
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